Перейти к публикации
View in the app

A better way to browse. Learn more.

VimeWorld - Форум

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Проблема с запуском

Featured Replies

Опубликовано:

[12:40:36] [Client thread/INFO]: Setting user: tyoma_g
[12:40:41] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:40:43] [Client thread/INFO]: [OptiFine] 
[12:40:43] [Client thread/INFO]: [OptiFine] OptiFine_1.8.8_HD_U_H8
[12:40:43] [Client thread/INFO]: [OptiFine] Build: null
[12:40:43] [Client thread/INFO]: [OptiFine] OS: Windows 10 (amd64) version 10.0
[12:40:43] [Client thread/INFO]: [OptiFine] Java: 1.8.0-internal, Oracle Corporation
[12:40:43] [Client thread/INFO]: [OptiFine] VM: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
[12:40:43] [Client thread/INFO]: [OptiFine] LWJGL: 2.9.4
[12:40:43] [Client thread/INFO]: [OptiFine] OpenGL: GDI Generic, version 1.1.0, Microsoft Corporation
[12:40:43] [Client thread/INFO]: [OptiFine] OpenGL Version: 1.1.0
[12:40:43] [Client thread/INFO]: [OptiFine] OpenGL Mipmap levels: Not available (GL12.GL_TEXTURE_MAX_LEVEL)
[12:40:43] [Client thread/INFO]: [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance)
[12:40:43] [Client thread/INFO]: [OptiFine] OpenGL Occlussion culling: Not available (GL_ARB_occlusion_query)
[12:40:43] [Client thread/INFO]: [OptiFine] Maximum texture size: 1024x1024
[12:40:43] [Client thread/INFO]: [Shaders] ShadersMod version: 2.4.12
[12:40:43] [Client thread/INFO]: [Shaders] OpenGL Version: 1.1.0
[12:40:43] [Client thread/INFO]: [Shaders] Vendor:  Microsoft Corporation
[12:40:43] [Client thread/INFO]: [Shaders] Renderer: GDI Generic
[12:40:43] [Client thread/INFO]: [Shaders] Capabilities:  -  -  -  -  - 
[12:40:43] [Client thread/INFO]: [Shaders] GL_MAX_DRAW_BUFFERS: 1024
[12:40:43] [Client thread/INFO]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 1024
[12:40:43] [Client thread/INFO]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 1024
[12:40:43] [Client thread/INFO]: [Shaders] Load ShadersMod configuration.
[12:40:43] [Client thread/INFO]: [Shaders] Save ShadersMod configuration.
[12:40:43] [Client thread/INFO]: [Shaders] Shaders can not be loaded, Fast Render is enabled.
[12:40:43] [Client thread/INFO]: [Shaders] No shaderpack loaded.
[12:40:43] [Client thread/INFO]: Reloading ResourceManager: Default
[12:40:44] [Client thread/INFO]: [OptiFine] *** Reloading textures ***
[12:40:44] [Client thread/INFO]: [OptiFine] Resource packs: Default
---- Minecraft Crash Report ----
// There are four lights!

Time: 24.01.24 12:40
Description: Initializing game

java.lang.IllegalStateException: Function is not supported
    at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)
    at org.lwjgl.opengl.GL13.glClientActiveTexture(GL13.java:128)
    at bqs.l(OpenGlHelper.java:704)
    at bfe.a(WorldVertexBufferUploader.java:37)
    at bfx.b(SourceFile:22)
    at ave.a(Minecraft.java:850)
    at ave.am(Minecraft.java:500)
    at ave.a(Minecraft.java:423)
    at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)
    at org.lwjgl.opengl.GL13.glClientActiveTexture(GL13.java:128)
    at bqs.l(OpenGlHelper.java:704)
    at bfe.a(WorldVertexBufferUploader.java:37)
    at bfx.b(SourceFile:22)
    at ave.a(Minecraft.java:850)
    at ave.am(Minecraft.java:500)

-- Initialization --
Details:
Stacktrace:
    at ave.a(Minecraft.java:423)
    at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
    Minecraft Version: 1.8.8
    Operating System: Windows 10 (amd64) version 10.0
    CPU: 4x Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz
    Java Version: 1.8.0-internal, Oracle Corporation
    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 66584528 bytes (63 MB) / 134217728 bytes (128 MB) up to 1073741824 bytes (1024 MB)
    JVM Flags: 3 total; -Xmx1024m -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.8.9
    LWJGL: 2.9.4
    OpenGL: GDI Generic GL version 1.1.0, Microsoft Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is not supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.
VBOs are not available because 
    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'VimeWorld'
    Type: Client (map_client.txt)
    Resource Packs: 
    Current Language: ������� (������)
    Profiler Position: N/A (disabled)
    CPU: 4x Intel(R) Core(TM) i3-2350M CPU @ 2.30GHz
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\tyoma\AppData\Roaming\.vimeworld\minigames\crash-reports\crash-2024-01-24_12.40.44-client.txt
[12:40:44] [Client Shutdown Thread/INFO]: Stopping server
2024-01-24 12:40:44,331 ERROR Unable to write to stream logs/latest.log for appender File
2024-01-24 12:40:44,333 ERROR An exception occurred processing Appender File org.apache.logging.log4j.core.appender.AppenderLoggingException: Error writing to RandomAccessFile logs/latest.log
    at org.apache.logging.log4j.core.appender.rolling.RollingRandomAccessFileManager.flush(RollingRandomAccessFileManager.java:109)
    at org.apache.logging.log4j.core.appender.rolling.RollingRandomAccessFileManager.write(RollingRandomAccessFileManager.java:90)
    at org.apache.logging.log4j.core.appender.OutputStreamManager.write(OutputStreamManager.java:129)
    at org.apache.logging.log4j.core.appender.AbstractOutputStreamAppender.append(AbstractOutputStreamAppender.java:113)
    at org.apache.logging.log4j.core.appender.RollingRandomAccessFileAppender.append(RollingRandomAccessFileAppender.java:96)
    at org.apache.logging.log4j.core.config.AppenderControl.callAppender(AppenderControl.java:99)
    at org.apache.logging.log4j.core.config.LoggerConfig.callAppenders(LoggerConfig.java:425)
    at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:406)
    at org.apache.logging.log4j.core.config.LoggerConfig.log(LoggerConfig.java:367)
    at org.apache.logging.log4j.core.Logger.log(Logger.java:110)
    at org.apache.logging.log4j.spi.AbstractLogger.info(AbstractLogger.java:1011)
    at net.minecraft.server.MinecraftServer.t(SourceFile:376)
    at bpo.t(IntegratedServer.java:323)
    at ave.H(Minecraft.java:2671)
    at net.minecraft.client.main.Main$2.run(SourceFile:117)
Caused by: java.io.IOException: Stream Closed
    at java.io.RandomAccessFile.writeBytes(Native Method)
    at java.io.RandomAccessFile.write(RandomAccessFile.java:525)
    at org.apache.logging.log4j.core.appender.rolling.RollingRandomAccessFileManager.flush(RollingRandomAccessFileManager.java:106)
    ... 14 more

2024-01-24 12:40:44,336 ERROR Attempted to append to non-started appender ServerGuiConsole
Exception in thread "Client Shutdown Thread" 

Опубликовано:

Закинь свою проблему в chat gpt, но я тебе дам ответ от него же
 

По логам видно, что возникает ошибка при инициализации игры на этапе работы с текстурами. Ошибка указывает на неподдерживаемую функцию при работе с текстурами. Вероятно, проблема связана с использованием определенной версии OpenGL, которая не поддерживается в вашей текущей конфигурации системы.

Для решения проблемы можно попробовать следующее:
1. Обновить драйвера видеокарты до последней версии.
2. Убедиться, что у вас установлена поддерживаемая версия OpenGL.
3. Проверить, что у вас установлена поддерживаемая версия Java.

Также, стоит обратить внимание на shaderpacks (шидеры) и их конфигурацию, так как одна из последних строк указывает, что шейдеры не загружаются, возможно, из-за конфликта с другими настройками.

После проведения этих действий попробуйте запустить игру снова и проверьте, появляется ли ошибка снова.

Гость
Эта тема закрыта для дальнейших сообщений.

Сейчас на странице 0

  • Нет пользователей, просматривающих эту страницу.

Account

Navigation

Поиск

Поиск

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.